Bleak Faith: Forsaken
Overview
Bleak Faith: Forsaken is a souls-like game full of terrifying enemies and hardcore bossfights, but the thing that most people notice
when playing this game is how stunning and immersive the atmosphere feels. An outstanding art direction in both character/monster
designs and all of the game environments.
My role in this game was to develop the console versions for PS5 and Xbox Series X/S. I started the project working as the only developer
with the project producer but soon one coworker entered the porting team to split the work and finish faster. One thing I would like to add
is that this was the only porting project were we had active help and communication with the original devs, which also helped a lot at speeding
up the porting process (the fact that we where only working with current gen hardware also helped a lot).
Since we were such a small team I ended up working on every aspect of the porting process, which included: GPU optimization,
CPU optimization, PS5 activities, Xbox engagement system and user swapping, platform configuration, etc.